![]() Now,Tank has 1500 HP, the Big Mother has 2500 HP, the Pouncer has 500 HP, and the weak point’s HP has been increased proportionally.The armor mechanism of all weak monsters has been cancelled, and now the damage outside the weak point is 1.0 times.(Pouncer/Tank/Mother).Most melee enemy has more HP,and most range enemy has been sick-buffed.Clear division of labor is required for every fight.Here is Kain,thank you for playing my rundowns.Everything about my rundowns is welcomed to say here,or you can just DM me if you want.I love your feedback and please,don't be kind to my bad(s).I need judgement and advice.Just hit me with them.Unlike to the original game style,I hate to make game harder by limiting player action.(such as the heart beat system)So I remade it to make it have more alternation.More team-work will be required,and everyone should do their job in team to defeat the rundown.Difficulty is close to R5 without Booster. ![]() Not design for solo.You've been warned.R5 without Booster difficulty is what I am making.New enemies,new guns.But original game style,mostly.
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